Showing posts with label Mods - Misc. Show all posts
Showing posts with label Mods - Misc. Show all posts

Sunday, December 4, 2016

Quiet Lot Intro by edwardecl


This mod changes the lot intro music.

QuietLotIntro-silent.package - Replaces the sound file with 1 byte file (HEX "05") which does not play anything.
QuietLotIntro-travel.package - Replaces the sound file with the music you get after travelling which is far less loud.

Install only one of these packages for obvious reasons, should be compatible with any version of The Sims 4.

Modifies the following ealayer3 sound file for both packages...

Monday, November 28, 2016

DeWinter's Mirage by The Valerius Vaults


One might consider this week’s goodie budgie ‘s fault. After all Armand’s store and all the lovely fashion photographies budgie made of Morgan were simply begging for a matching perfume. The result is Mirage, a snapdragon fragrance with subtle hints of chrysanthemum and orchid. Mirage can be created with 2 skill levels in Herbalism and requires a load of flowers to craft. Sims who don’t like to get their hands dirty may also simply buy it at the retail store - for a certain price of course. The buyable version of Mirage can be found in the retail tab and now sports a traditional airmail border for easy spotting as shown below. Mirage of course gives a flirty buff.

To use the buyable version simply drop the package in your mods folder, open your prefered retail store venue and place the object. To craft Mirage yourself, please also download the latest version of the cookbook from its post.

DeWinter’s Mirage
An alluring concoction of snapdragon with subtle hints of orchid and chrysanthemum, “Mirage” was brewed from natural flowers in the prestigious Valerius Vaults. (Might contain traces of alien fibres and induce a heavy desire to flirt.)
Requires: GP01 Outdoor Retreat
Location: Venue > Retail
Price: 250 §


Saturday, November 5, 2016

Custom Drink Interactions by TheFoodGroup


These are custom interactions + some extras that are used to make custom Drinks, plus a script that adds the interactions to various bars in game. They were originally posted by icemunmun in this upload but we moved them over to the group account to be able to maintain them better.

Compatible with the patch version 1.24.102.1020 (Oct 27, 2016.)


This mod adds the following two interaction to the professional bars in game :

1. Make Custom Drinks

2. Buy Custom Drinks(The drink will be found in your inventory after buying)

Sunday, October 30, 2016

Flash-Based In-Game Pack Browser by weerbesu


Description
This is a simple mod that replaces the web-based Origin In Game pack browser with the old Flash-based pack browser.

Current default pack browser:


This mod:


Note: This is intended for viewing information of each DLC pack. You might not be able to purchase a new pack in-game if you use this mod.

Conflicts
This mod overrides the following resources and will conflict with other mods that also modify these resources.

Saturday, October 29, 2016

Updated - MC Command Center by Deaderpool


Updated to 3.0.0. Change notes are posted down near the bottom of the download description

My goal with this module is to expand the functionality and story progression within the Sims 4. I was inspired by Twallan's Master Controller mod for the Sims 3, so any similarity is INTENDED.

Here is a description of each of the modules and their functionality.

McCmdCenter This is the main module. It is needed for anything else to work. It has a few "cheat"-type commands built-in, but does very little by itself otherwise.

McCmdCenter_dresser This module allows configuration of black and white lists for specific outfit items. This allows greater control of what Sims will be wearing and methods to run to "clean-up" Sims that are not wearing desired clothing items.

McCmdCenter_pregnancy This module creates a basic story progression of neighborhood Sims in that they can get married and have children as they age-up without direct user control.

McCmdCenter_population This module simulates other basic story progression of moving homeless Sims into households. It has some other moving-in/moving-out type options included as well.

McCmdCenter_cleaner This module handles some basic cleaning-the-game options. Getting rid of homeless ghosts, setting some default makeups on Sims as they age-up...that sort of thing.

Thursday, October 13, 2016

Club Requriment: Gender Filters by Iam4ever


When I first bought all of the Sims 4 as it is, I was surprised to find that this wasn't a filter in the game as it was.

So my first thought was to find a mod for it, but alas there was only one and hasn't been updated in a year! My options were limited at this point, either I give up and wait for someone else to make a new mod or I make it myself!

I chose option 2!

And now I share the fruit of my labors with all you good people

So this mod is super basic it simply add the Male and Female traits to the list of member requirements you can choose from for Clubs!

So create your Boys only outdoor sports club, your Red hat society club of a bunch of old bitties, or what ever innocent or less so club ideas your heart desires! Let this filter give you many more options for creative play!

Wednesday, October 12, 2016

Specific Seed Packets (Base Game) by CinderelliMouse


I made these on a whim a few weeks ago and then forgot all about them because… brains. Basically they work in a similar way to existing seed packets but you can buy them for specific plants. So instead of buying mixed flowers, you can buy rose seeds, or tulip seeds.

[Well… like the existing seed packets, they actually give you ingredients… not seeds… but moving swiftly on…]

The price of the packet depends on the individual price of the basic ingredient, and how many you get in a packet. So you can’t cheat and buy the packet, open it, and sell the ingredients for a profit or anything. To make a profit you need to grow the plants and sell the harvest. To be honest, there’s not a HUGE purpose to this, other than I figured I could do it and it seemed like a nice mini-project. It’ll be nice for gardening stores and things like that.

So far I have made seed packets for most base game ingredients. Including some of the rare plants you get by splicing. It’s up to you if you take this short-cut or not. But the super-special seeds, like the cow plant seeds, were not included. It made sense to me to have rose seeds, for example, but the cow plant seeds seemed like they should be left out.

The seed packets have custom designs to make it easier to tell which type of seeds it contains. Feel free to recolour these if you like.

The seed packets can be bought as usual from planters, or you can find them in the debug catalogue. They can be sold with the retail system.

Tuesday, October 11, 2016

Granite Falls Mod by ConceptDesign97Sims


Here is a new project i made after I having done my “outdoor packs" so i thought that it’ll be the moment to surpass me and make retexture for a whole world and now and after your reactions from my two last post about it, i finally decided to share you as a gift for you, my followers and to thank you to following and support me who is really important for me so thank you again and enjoy it 

Saturday, October 8, 2016

Internal Mood Names Replacement - More descriptive emotion names! by DLPalindrome

Internally, the game code refers to different levels of emotional states (moods) with different names than the ones we end up seeing: all of the second-stage emotion states, like 'Very Confident', have a more descriptive and concise original name - like 'Fearless'! This mod simply renames all of the mismatched moods back to their lovely internal names, and alters the mood descriptions to match their new names.


What's changed:

Very Angry -> Furious
Very Confident -> Fearless
Very Energized -> Pumped
Very Flirty -> Passionate
Very Focused - In the Zone
Very Happy -> Elated
Very Playful -> Silly
Very Inspired -> Imaginative
Very Tense -> Stressed
Very Uncomfortable -> Miserable
Very Sad -> Depressed
Very Embarrassed -> Humiliated

Tuesday, September 27, 2016

Motive Manager Machines and Real Snowfall by coolspear1


The Marvellous Mystical Motive Managers - With Snow!

A set of whacky objects with an array of unique interactions, animations and FX to have humorous, surreal and some plain silly, storytelling fun with while messing about with motives.
And a whole lot more other goodies besides. Make friends and drinking buddies with the Milky Way. Invite the Sylvan Glade fairies into your home. Beat up and bully a broken down machine.
Go to the Space Fairy Dimension and even marry a Kraken! And snow! Lots and lots of drifting, frosty fog and animated falling snow.


Tuesday, August 2, 2016

Voidcritters In Time Capsules (1.21.40) by Shimrod101


This mod places Voidcritters in the Time Capsules instead of the My Sims Trophies. Sims of all ages can open the capsules, so teen, YA and older sims can collect voidcritters in this fashion.

The same Voidcritter Loot list is used here as is used otherwise in the game, so the system with some cards being rarer, and therefor more difficult to get, is still in place when opening the capsules.

Friday, April 29, 2016

Deathray mod for Freeze Ray by Nukael


This adds a Deathray option to the SimRay (the Freeze Ray) invention from the Get to Work scientist career.
The option is always available for any SimRay, provided the Sim has a SimRay in their inventory.
It does not work: on public lots (Sims don't die in public spaces, your Sim will still shoot but the victim will live) or on pregnant Sims (the option will not show up).

It is not a new type of death, the Sim that is shot with the Deathray will die by electrocution. Have fun! :D

Sunday, April 24, 2016

The Easter Egg Hunt Continues (1.17.7) by Shimrod101


This mod re-enables the collecting of Easter Eggs when digging the rocks for gems and metals; sometimes the eggs will show up just as they did before.

The various files used for making the Collection and receiving the bunny in the mail haven't been altered in this recent patch, so all of this other stuff should still work the same way.

If one wants to find eggs as quickly as possible, my Easier Easter Egg Collecting mod can be used at the same time as this one.