Saturday, January 23, 2016
Here are the details of the silly trait
Gain comedy, mischief, Video Gaming, and Child motor skill at 1.4 times the regular rate
Gain welness, rocket science, programming, logic, and child mental skill at .7 times the rate
Gain friendship relationship and mischief relationship at 1.3 times the regular rate
Fun decays at 1.6 times the regular rate but also increases faster from interactions
All focusing decor gives off a bored environment moodlet
Furthermore, silly sims occasionally gain one of two buffs randomly
Feeling Playful: Gives sims a +1 playful moodlet and temporary increases friendship and mischief relationship gain to 1.6 (3 times as likely to gain this moodlet over the second one)
Feeling Super Playful!: Grants a +2 playful moodlet and temporary increases Child motor, comedy, mischief, and video game skills to 2 times the normal rate
It used to be just teens who left homework lying around all the time, but now the children do too! EAxis added code to the homework actions which was designed to cause sims leave items on a surface (desk or table) when their next action was compatible with staying at that surface UNLESS they were in a cafe.
Unfortunately, that means the sim would leave their homework lying there when they did finally decide to leave the table or desk. Also, if they were doing homework anywhere else (not a surface) the sim would reset and drop the homework at their feet. Rather than trying to fix this "feature" I thought it best to just take it out, and that seems to work well.
This mod removes that code from all homework actions for both child and teen sims, and instead restores the old default of "just pick your damned homework up" all the time. Of course, this doesn't always work, because this is The Sims 4 - but it works far more reliably (100% in testing, but odds are it won't work everytime).