Internally, the game code refers to different levels of emotional states (moods) with different names than the ones we end up seeing: all of the second-stage emotion states, like 'Very Confident', have a more descriptive and concise original name - like 'Fearless'! This mod simply renames all of the mismatched moods back to their lovely internal names, and alters the mood descriptions to match their new names.
What's changed:
Very Angry -> Furious
Very Confident -> Fearless
Very Energized -> Pumped
Very Flirty -> Passionate
Very Focused - In the Zone
Very Happy -> Elated
Very Playful -> Silly
Very Inspired -> Imaginative
Very Tense -> Stressed
Very Uncomfortable -> Miserable
Very Sad -> Depressed
Very Embarrassed -> Humiliated
Saturday, October 8, 2016
Fight Cloud Animations by DontaySims1o1
So I wanted to create a way for Machinima creators to utilize a few of the animations in the fight interaction without having a giant smoke cloud in the way. So I took it upon myself to take these animations and make them usable at command.
INFO: There are a total of three animations, two of which override an existing interactions in the game (and one that I though was neat so I added :D) All three of the interactions that have been overridden can be found in the mischievous social menu.
1.) The headlock- Overrides "Trick with hand buzzer" interaction found in the mischievous menu.
2.) Slap fight- Overrides "Scare" interaction that is found in the mischievous menu.
3.) Round house punch- Overrides "Slap silly" interaction also found in the mischievous menu.
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