Sunday, February 5, 2017
Vampires with Human Motives BUGFIX by TwistedMexi
Having issues with your vampire retaining human needs? This mod can serve as a bugfix until Maxis resolves the issue.
It was brought to my attention some users, for an uncertain reason, are having issues with vampires being affected by human motives - even without any CC/mods installed. This is causing moodlets like starvation to appear, forcing simmers to feed their vampires human food.
Add this script mod to your Mods folder to block human-only motives from affecting your vampires.
(Open the download and copy the .ts4script file directly to "Mods")
This is a script mod so it does not conflict with any resources.
Saturday, February 4, 2017
Archaeology Mod by Cinderellimouse
One of my Sims was an Indiana Jones type archaeologist and university professor in TS3. Although we can dig up fossils and things in TS4, I felt like I needed a bit of extra content to support my gameplay and so I made this small archaeology mod.
In the buy catalogue you will find a couple of new items under the knowledge tag. The main one is a rock similar to the existing fossil rock in the game. One difference is that this rock can be bought and carried in your inventory. This allows you to set up an archaeological dig site wherever you like.
When you click on this rock you will get the option to ‘uncover relics’. You will then get one of several new relic objects in your inventory. There is also a chance that this interaction will drop a rubble pile that you can sift through to uncover more relics.
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