Showing posts with label Mods - Fix. Show all posts
Showing posts with label Mods - Fix. Show all posts

Saturday, August 29, 2015

Change Appearance with Mirror FIX by Miss Puff


This mod fixes a bug that would result in sims not being able to use the Change Appearance interaction on a wall mirror, if the mirror is placed above another object, such as a dresser or sink. With this mod, the Change Appearance interaction will work the same as other mirror interactions, and sims should now be able to use it without complaining that something is in the way.

Thursday, April 16, 2015

No Autonomous Buy Retail Store (BugFix) by scumbumbo


I thought it was my fault, hitting some new hotkey key on my keyboard or something, until I saw others were having the issue with the Buy a Retail Store lot map showing up on occasion. It's worst at the library where there are many sims using computers, so that's what I looked at first.

Sure enough, sims can attempt to autonomously buy a retail store lot from the computers, including all those NPCs joyfully browsing porn the MTS website at the library.

Just pop this package into your mods folder and that annoyance is over.

Monday, April 13, 2015

Sims 4 GTW Mods and More by CyberOps

GTW 12 Hour Work Days for Active Careers *Mod*

So I got tired of not having enough time at my work to finish what I was doing, I hated it that I got transfered back home all the time so I made this mod that changes the work hours to 12 Hour Work days and then you can still stay longer when you use that option button you have at your work to stay longer.

Work Longer, Do more. Have fun.

As always just place the .package file in your Sims 4 mods folder.


GTW Sure Sale For All Customers

This mod makes it so the Sure Sale option becomes available to use on all customers.

This mod goes great combined with my No Cooldown for Sure Sale.


GTW No More Ingredients Needed for Robot Builder

Someone on MTS where I also host my mods brought to my attention that I did not have the Robot Builder covered for the Scientist Career, so here it is this mod also makes it so you don’t need any ingredients when using the Robot Builder.


GTW - No Cooldown for Sure Sale Mod by CyberOps

This will take away the Cooldown time when performing the Sure Sale Perk.

please do take notice that not you can not perform this action on every customer, I am still looking into adding the option for every customer but it will take some time to figure it out.

As any mod just place the .package file in your Sims 4 mods folder.

Less Slacking Employees Mod

This mod makes it so the Employees in your store are working more then that they are slacking off doing other things. Now it aint perfect yet but it sure made my employees work more then they use too.

Sims 4 No Losing Kids to Bad Grades Mod

So this was one of my favorite mods that is on MTS but since the previous creator stopped updating I decided to make my own version of it. Now you will not lose your kids because of Bad Grades anymore.

As any mod just place the .package file in your Sims 4 mods folder.


Monday, March 23, 2015

Reorganized Catalog by FakeHouses|RealAwesome


Description

These are overrides of seventy-nine COBJ resources to recategorize the same number of various decor objects in the catalog. I’ve been fiddling around with this for a few months for my personal use and several people have asked me to share it. I was reluctant for a couple reasons, one being conflicts with other mods. So please read everything below carefully.

There is another super awesome catalog reorganization mod on MTS by porphyria259; mine is different for a couple reasons: 1) I’ve only included the necessary COBJ resources in the package—only one for each object, which is sufficient to move it in the catalog (so there aren’t any extra COBJ resources to make the package larger or other resources to potentially cause conflicts with other mods); and 2) this one affects more objects. You can consider these mods two flavors of the same idea; obviously don’t try to use them at the same time because that won’t work!

Wednesday, February 25, 2015

Job Uniforms & Outfits fix by Shimrod101


This mod fixes the issue with Bartenders not showing up in their uniforms; with the mod installed they will be at the Bar, Nightclub and Lounge in the uniform when your sim arrives, and a new bartender showing up will also have the correct uniform.

Also the patrons at the Nightclub and Lounge venues will now be wearing Party outfit instead of the incorrect Everyday which they have been using since the December 16th patch.

The Pizza Delivery will also have the correct Pizza uniform; maybe all players haven't seen it, but since that patch the pizza was delivered by someone in their civvies in my game. So this is fixed.

Read more and download

Tuesday, February 10, 2015

All Fish Available at Fishing Spots by Shimrod101


This mod alters all of the fishing spots on all of the basegame maps such that all fish and all treasures are available at all of the fishing locations.

Sunday, February 8, 2015

Sticky Clothes Choices by MaximiliumM


You select "Sleep 4" outfit and send your Sim to bed, but for some reason your Sim decides to change their clothes to "Sleep 1" outfit before entering bed. WHAT!? Aren't you already wearing a Sleep outfit? Why did you change?

If you have been in this situation before, this mod is for you.

Monday, February 2, 2015

Bartending & Bars Revamp by Shimrod101


This mod fixes the issue with bartenders not serving drinks; drinks will be served normally most of the time. It may still occur on occasion that a bartender will crap out and not serve the drinks from the shaker and walk away; I've seen this when the bartender has ended their shift and is being swapped with the new bartender.

Ability of the bartender to Practice Making Drinks and Practice Bar Tricks is turned off. These were interfering with the making of real drinks and serving the customers. Your active sim tending bar can still do these from the pie menu.

The bartender sometimes does socializing routines called One Liner and Tell Story. These are given a much longer 'lock-out time' of approximately one hour, so the bartender will need to wait before doing them; they were also interfering with the making of actual drinks for the customers.

Sunday, January 4, 2015

Glasses Category Fixes by Menaceman44


Description
When TS4 was first released Sims could not wear glasses in any clothing categroy other than Everyday without clearing the filters.
This was then corrected in a susequent patch but EA went a bit overboard and enabled glasses for ALL categroies including Sleepwear!
As a result this meant that random Townies could wind up wearing glasses to bed which, as a wearer of glasses myself, looks odd and is rather uncomfortable.

Sunglasses were treated slightly differently and were relegated to Everyday, Party, and Swimwear only. Except for a few pairs which slipped through the net and were also enabled for Formal wear.
Sunglasses don't always look bad with formal attire but when left to the game engine to decide what they look good with, the results are never usually pretty.

The MM_Acc_GlassesRecat_NoSleep.package file recategorises the affected glasses to be in the correct categories in CAS and prevent Townies from wearing them incorrectly..