Friday, November 25, 2016
No Culling by Neia
This mod disables the culling and the genealogy pruning
What is culling?
Culling and genealogy pruning are background processes run in the middle of the night to remove households for performance :
- Households that are both unplayed and unhoused can be culled when the population reaches around 285
- Households who are played or housed are never culled
- In addition to that, unplayed Sims who have a played Sims as a close relative can also be kept (up to 100) in a simplifed state.