Friday, November 25, 2016

No Culling by Neia

This mod disables the culling and the genealogy pruning

What is culling?
Culling and genealogy pruning are background processes run in the middle of the night to remove households for performance :
- Households that are both unplayed and unhoused can be culled when the population reaches around 285
- Households who are played or housed are never culled
- In addition to that, unplayed Sims who have a played Sims as a close relative can also be kept (up to 100) in a simplifed state.

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