Wednesday, September 24, 2014

Fish Freshness Fix by plasticbox

This is a fix for the ultra-fast decay of fish freshness. Apparently EA simply forgot to inform their fridges and other inventories of the fact that fish are also something to be kept fresh (just like other food).

I made it so that fish in bowls do not decay at all, fish in fridges at a rate that I think is reasonable, and fish in sim inventories at twice the fridge rate. See the screenshots for what that means in in-game time (they're all from the same test game): Saturday 11PM is when the last fish is caught (all three are "Great" at that point), the ones in the fridge are still "Good" the next evening, the inventory fish is at "Average".

Note that fish freshness when cought has a random variation (anything between "Average" and "Excellent" is possible) and these are all ranges, not fixed values. Raw fish will still decay faster than prepared food; this is on purpose since I think this is what's realistic. 

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