Rules were meant to be broken-at least you think so, and that really seems to tick people off. You’d have it no other way! Prank after prank, rebels intend to leave their mark and trail a bit of mayhem behind them as they flee the scene. Most rebels believe in a cause and jump into the action while others have no cause and simply enjoy being mischievous.
Rebels:
Mood
No default mood
Need Decay
Fun decays 12% faster
Social decays 7% faster
These were tweaked accordingly to avoid mass need stacking during the usage of other custom traits
Skill Gains
Social
Learn the Comedy skill 15% faster
Learn the Mischief skill 37% faster
Child Social has been increased by 20%
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